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Civilization 5 star trek mod
Civilization 5 star trek mod







ships textures or entire models seem to be mirrored while being okay in Blender, see Federations colony ship ships sizes don't match their counterpart from the series (what the hell is the plural of series in english?) - we could not fin any way of influencing this, at least not for the battles most important: make a backup of your customized races from vanilla ES or any mod as loading this mod will delete all customized races (to the devs: this is pretty much a bug, even if it might be intended behaviour and even if it might be okay to DEACTIVATE custom races for mods or new patches the customized races are our data and no one else should touch it, especially not without any hint - this is malicious behaviour, so please fix this ASAP!) Latinum as ressource looking like dust-water but behaving like redsang (redsang now behaves like dust water while it keeps its look, dust water removed) star names all taken from the Star Trek universe (from the Large Ultimate Dominion Mod for STar Trek Birth of the Federation) persons from the Star Trek universe replace the heroes from vanilla ES

civilization 5 star trek mod

each race with complete set of ships and 2d art

civilization 5 star trek mod

8 Star Trek races added: Federation, Romulans, Klingons, Cardassians, Ferengi, Dominion, Borg and Species 8472 We set up a mod that adds 8 Star Trek races to ES including their ships and replaces the heroes with persons from the Star Trek universe.

civilization 5 star trek mod

To our knowledge, there is no Star Trek mod for Endless Space so far, so me and my brother have decided to change this.









Civilization 5 star trek mod