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Sim settlements auto assign away from beds
Sim settlements auto assign away from beds







sim settlements auto assign away from beds

This means that if you have a surplus of one crafting material (back in Sanctuary for example), but you want to build stuff in a new settlement with nothing in its workshop inventory and you have a supply line going, you will be able to use resources stored in Sanctuary. First of all, settlements that are linked via supply lines share their workshop inventory.

sim settlements auto assign away from beds sim settlements auto assign away from beds

There are many reasons why you would want to establish supply routes. We have some more guides about problems with settlements: No income will come out of establishing supply lines. There is no such thing as a trade route in the game. Lets just get one thing out of the way first – supply lines are not trade routes. Once you go through the process it is quiet easy, but at first it may seem confusing because the interface doesn’t clearly show how to do these things. I load a newer savegame, and it doesn't.Įdited by pra, 28 August 2016 - 02:48 PM.One of the questions we often get is how to start supply/trade routes between settlements and consequently how do you move settlers between your settlements in Fallout 4. I can load an older save with the current configuration, and it works. Whatever it is, it seems to be savegame-dependent, aka, at some point something happened, which corrupted the savegame. Thing is, disabling mods doesn't do anything. More Where That Came From Diamond City.esp=1 Scrap-able Mods - CWMR+DLC - Vanilla.esp=1 Now I'm not even sure why I ask this since I'm pretty sure I know the answer, but, is there any chance for a workaround for this?Ĭrafting Workbenches - Automatron DLC.esp=1Ĭrafting Workbenches - Faction and Quest Requirements.esp=1Ĭrafting Workbenches - Removed Crafting Experience.esp=1Ĭrafting Workbenches - Far Harbor DLC.esp=1 Is there any console command, mod, or anything, to get the current value of the limit? Should deleting things like crops or beds or killing settlers restore things back to normal, or is the savegame corrupted from that point on? Is this the limit for ALL settlements combined? It was the same in other settlements, too. What exactly counts towards this 128 items limit? First time I noticed the bug, I was in a rather small settlement, with < 10 people, a few crops and guard posts. (Although, this has been said about the settler reset bug as well.)īut, that thread on afkmods is somewhat old, and it's not entirely clear on how to avoid running into the issue. If you use DCMS, you also can no longer use any of the settlement commands.Īpparently, this is an engine bug made by bethesda: The most obvious symptom of the bug is that you can't assign settlers anymore. This bug seems to be well-known, but I failed to find any real thread on this forum, so I decided to make one.









Sim settlements auto assign away from beds